by Stephanie Garber
First sentence: “While some rooms on the estate had monsters hiding beneath the beds, Tella swore her mother’s suite concealed enchantment.”
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Review copy provided by the publisher.
Others in the series: Caraval
Content: There’s some violence and intense moments. It will be in the Teen section (Grades 9+) of the bookstore.
Spoilers for the first one, obviously.
I had high hopes for this one, even though it’s been a long time since I’ve read Caraval and admittedly I don’t remember much. And while Legendary was good, I don’t know if it lived up to my high hopes.
It’s shortly after the Caraval that Scarlett won, and Legend has already set up another one. This one is in the capital city, and it’s Tella’s turn to play. The prize? Legend’s name. The cost? Tella’s mother’s life. She’s made a bargain with a criminal: the location of her mother in exchange for Legend’s name. She has to win, but at what cost?
I did find this one engrossing; Graber has created a very unique world, full of magic and deception. But, maybe because it wasn’t new like it was in Caraval, I just wasn’t that thrilled by it. It could be that Tella’s journey wasn’t as interesting as Scarlett’s or that I just didn’t find the villain of the book that enticing, or even the final reveal all that shocking. I definitely found the ending unsatisfying. I probably just wanted… more.
It’s not that it’s a bad book; it’s not. And maybe if you read it right after Caraval, it would come off as better. Whatever the reason, I was a little disappointed.